OnRPG: The two new areas, Winterflake Forest and Forgotten Frontier, seem to be quite impressive. What new, challenging opponents can players find in these areas and are there any other surprises?
Winterflake Forest and Forgotten Frontier expand the northern area of Saphael known as Elsaland. Similar to the previous update (which introduced Knight's Valley and Eternal Mountains) these two new zones allow players to trek through the snowy lands of Elsaland as they fight stronger versions of familiar enemies like Yetis, Werewolves and Dragons.
Continuing the trend seen in Knight's Valley and Eternal Mountains, the two new zones are quite large. Progressing through the higher levels is a slower process than through lower levels, so these larger zones provide players with enough variety to keep the content from getting stale as the player gets to Level 75.
OnRPG: The Sprite Alchemy system seems to be the newest trend in Grand Fantasia. Could you explain the system to our readers, please?
The Sprite Alchemy system is a gambling system in Grand Fantasia. Using Alchemy Clay, a player's Sprite can transform that clay into one of eight items listed in a reward table. At that point the player has the choice to keep the item, or destroy it for a chance to progress to the next round. There are a total of five rounds and it is more difficult to succeed as you progress from round to round. This system allows players the chance to acquire some of the most popular items in the game which includes various costumes and mounts.
OnRPG: Grand Fantasia players have been waiting for configurable hotkeys, is there any plan to introduce these?
Configurable hotkeys was an important feature we wanted to add to grand fantasia gold. Although it has taken a while to implement, it is currently planned to be released in the August content patch.
OnRPG: There have been quite some exciting patches lately. What kind of updates can Grand Fantasia players expect in the near future? Could you reveal some of these fascinating updates?
Grand Fantasia has a lot of exciting new features on the horizon including new dungeons, configurable hotkeys, additional Archive space, level cap increases, tougher World Bosses and additional upgrade systems. The developers have done a great job ensuring that our community has new content to look forward to every month and this won't be changing anytime soon.
OnRPG: Can they expect new PvP features, such as castle sieges, to expand the PVP experience, in the future?
One PvP feature that has not been released yet is an open PvP Channel. This Channel would allow players to kill each other and gain reputation for a specific Player Killer faction. The developers are currently modifying this feature and once testing is complete we should expect to see it in the US version.
OnRPG: It seems as if the item mall is getting cheaper by every patch. Is there a certain reason for this?
While it's not quite as often as every patch, Grand Fantasia's Item Mall has been re-priced a few times. We do this to make sure that items are always appealing to our community. If we find that an item is not selling (or is no longer selling) we look into reasons why and sometimes a price reduction is in order.











